A downloadable tech demo

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A cute little platformer demo

Using photogrammetry we have converted every single frame of a claymation into an animated stop motion game character. Exploring the possibilities of maintaining the tactile and morphable qualities of clay togheter with the felxibility of an interactive 3D space. This was a smallscale test but if it is sucsesfull and we are happy with the result we will consider taking it further to a full scale production. 

It's a downloadable EXE you find in the bottom of this page.

We plan on releasing a full dokumentation of the process alongside all of the assets we produced, in hope that people will take this aesthethic and process even further. You can find it in the download section whenever it is ready

more behind the scens here: https://twitter.com/adriangitsgud/status/1439182119146754053

Credits:

Adrian Dalen - Project leader/producer, pipeline, animator

Vinjar vederhus - Technician

Mads Aagaard Thomsen - Programmer

Jim McGrath - music

Asle Myhre Hansen - minature photographer

Hans William Horne - Allowed us to use the minature villages from his exhibition in Vestfossen. 

Viken Ung for founding this little venture

Used models from ArtfletchArchéomatique and matousekfoto

Download

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Click download now to get access to the following files:

Palpable Game executable.zip 534 MB
village minature models
External

Comments

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Works on Linux with wine, no problems :)

(+1)

This looks like the best thing ever I love the Sackboy and giant Lego man on the Menu this is my childhood dream come true I hope you make a lot of money from this